Rampage Atari Lynx

Atari Lynx Rampage - Box - Front

Atari Lynx RetroGaming Rewind Rampage

Everything you need to know about Rampage

Atari Lynx Rampage - Titulo del juego

Rampage es realmente un juego original. Realmente no hay nada parecido en Lynx, y no había mucho como eso en las salas de juegos cuando salió el juego. ¿Es un desplazamiento beat ‘em up? ¡Prefiero pensar en ello como un ‘cómetelos paseando’! Además de romper cosas. Una traducción de monedas, Rampage te permite ser un gran gorila, un lagarto, una rata o un hombre lobo, y el objetivo es rastrear a un científico fugitivo. ¿Por qué? ¡Él tiene la cura para tu forma gigante y monstruosa! ¡Ve a cazar!

Visually, Rampage hits you with great graphics from the start. Your character sprite is huge, while the human life around you seems small. Pretty. Unlike 'King Kong', the reason for exploring the city is to find a healing option; not because you were captured and locked up. It's easy to see why a game concept like Rampage recently inspired a film adaptation (Rampage with Dwayne Johnson, appearing in 2018). While the film is unlikely to follow the video game's story, the great destruction remains center stage. Rampage is about smashing things. And luckily, the things you smash look cool.

Rampage Gameplay

The controls, too, are mostly crisp. It is very easy to jump, climb, hit and eat. You'll find the monster's slow jump a little strange at first (it's a strange jump). But there's no real problem once you get used to the 'float' of it. On reflection, I have to say that it would have been nice to have a few more tricks up the monster's sleeve in terms of moves. Maybe somersaults or a hilarious pose after executing the destruction (aka 'Pitfighter'). But remembering that this is an arcade translation, you wouldn't expect many new dynamics in the game; Much of the animation and movement you see is taken directly from the arcade.

Lynx does an incredible job of replicating those core arcade mechanics. You destroy buildings the same way and much of the strategy remains identical. I should point out here that there is no real difference between the monsters. It's more about the visual aspect and the preference you have. My first personal choice is the gorilla; His facial expressions are simply the funniest!

I said it would get me in the mood, so we just have to mention here how fun this game is. I mean, you can basically eat almost anything, but certain things will hurt you. Yes, you can eat the guy in the bathtub if you want, but swallowing the entire bathtub probably isn't the best dietary option. Eat baths? Bad. The monster will spit out the porcelain! Your beast will also see stars when it falls off buildings, and will look at you with a really worried expression when it's close to death. It's strangely fun. Strangely, when you DO die, you turn into your old human body with your monster's head on it. How strange is that?

It is at this moment that we look at the gameplay. And it has to be said, gameplay-wise, there are a couple of things worth mentioning about Rampage. I will explore the good things before the bad.

Let's start with the positives. This is a fun game. It's easy to control your monster, the concept is original and there are different ways to play. Tired of tearing down buildings? Well, you can find a place to hide while the soldiers do it for you (with time bombs). Do you have the skills to avoid electrocution, army tanks, rifle shots and dynamite? You have to find out! There are also lots of fun little touches to discover, from water obstacles to lightning bolts. The interludes are fun and the title screens are full of character and detail. A lot of love was put into this game and it shows from the beginning.

Negatively, there are a few things that need to be mentioned. Look, this game is LONG. And there isn't much variation, honestly. Destroy buildings, avoid bombs, eat people, next level. And so on, throughout the game. The 50+ cities look pretty identical after a while, even with the subtle difference in visuals. So the original novelty wears off once you hit level 15 or so, and there comes a point where you're wondering 'Do I have to finish HOW MANY levels?'. 

That's not to say the game isn't fun to play; really is. And unlike similar arcade Lynx conversions like 'Pacland', there actually IS an ending to this one. It's just that... GETTING there, let's say, can be a test of your patience. I found that after some testing I wanted either (1) a password system or (2) the game to be split into two parts. This would have made it much better for replay value.

Y, sin embargo… cuando llegas al fondo, ‘Rampage’ tiene tal corazón de diversión e hilaridad que lo más probable es que mires más allá de las deficiencias y lo recojas de vez en cuando para un buen juego. Y afortunadamente, hay una opción de salto de nivel, lo que significa que puedes saltar inmediatamente más adelante en el viaje de la ciudad, al menos por un tiempo, para comenzar el desafío (a la ‘Gauntlet’). Esto muestra que los diseñadores del juego probablemente pensaron en este problema del «enorme volumen de niveles». 

In the final score, I have to take away a few points for the lack of casual play options and the lack of password capability in such a big game. The sheer size of the game with no password system is a big ugh. But fortunately, the game has a lot of great content, which means I can't get too upset; the conversion is really strong.

Graphics

With both the graphics and the animation, everything is silky smooth; Army soldiers run, helicopters fly overhead, buildings are detailed, and you can do more or less whatever you want in each stage. Oh yeah, there are over 50 stages (or cities) of stomping, smashing, and climbing action. Your monster can climb buildings, punch through windows, eat people and even hold 'special captives' in its fist for long periods to multiply scores.

The look is cartoony, but it's very well detailed and everything moves perfectly. In fact, having seen the arcade, you could argue that the Lynx version looks better and has smoother animation. It's also certainly better than some console versions. And that's a pretty cool artistic endeavor when you think about it! It wouldn't be the first time Lynx has graphically eclipsed a console or arcade counterpart.

Music and Sound

Sound-wise, your ears will be treated to a cacophony of interesting effects. Unfortunately, there is no speech, but the various sounds are cool. And the music is very nice too! Bombs explode, dynamite resonates; and you can get rid of that dynamite if you want. The sound of your monster chewing is pretty funny (more on the humor later). The audio side of the game matches the overall game very well. Overall, there are really no complaints, and it's surprising how many different types of interesting sounds they managed to fit in here.

Final reflection

Overall, I love the concept of this game and it works very well; I just wanted to see more variety and the Lynx ethos. It could have made the game even more beloved than it already is. But hey, even the shortcomings don't stop me from enjoying a 'monster' game. Just be prepared for a long game if you want to finish it.

Game technical sheet

Developer

Atari

Distributor

Atari

Console

Release Date(s)

1990

Genders)

Action

game modes

4 Players

Cooperative

Nope

Format(s)

Cartridge

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