Pokémon Red Game Boy
Everything you need to know about Pokémon Red
For anyone who grew up in the '90s and loved video games, Pokémon was impossible to avoid, both Pokémon Red and Blue. We all played it when we were kids, our friends played it or we knew about it. The franchise became so big after its release in 1998 that it sold absurd amounts of copies even though it was released near the end of the game's lifespan. game boy.
To date, Red and Blue have combined to sell more than 31 million copies. This is a ridiculous number, and remains a record for Japanese RPG sales to this day. The only game with the most sales on the Game Boy is Tetris, with 35 million sales. For this review specifically, we'll be talking about Pokémon Red.
I was one of those kids who always liked Pokémon and played it with friends (especially the card game), but I never got into it in a huge way. Fast forward to now, and why I'm only now writing a review for Pokémon Red. It took me over 20 years to finally get the motivation to beat a Pokémon game, since it's much more fun to start a Pokémon game than it is to finish it.
Pokémon Red gameplay
La forma en que funciona Pokémon es que es un juego de rol japonés, lo que significa que tus personajes comienzan súper débiles y luego, lentamente, a medida que avanzas, tus personajes aprenden nuevas habilidades, salvan el mundo y matan todo en el camino. El giro con Pokémon es que el personaje principal real no pelea; aquí es donde entra el nombre de «monstruos de bolsillo».
At the beginning, you will name the character and choose a starter Pokémon. As you travel the world, you yourself are not in any of the fights. You send your Pokémon yourself, either in random battles in the world or in trainer battles. As you continue traveling, you will be able to catch or encounter various Pokémon. There are 151 in total, covering various types that exist in a huge system of checks and balances.
Or at least there would be checks and balances is Psychic and Dragon didn't just destroy everything else. A big part of the fun of the game is leveling up your Pokémon, watching them evolve into new Pokémon, and building a team full of advantages that can beat any other team. Until you realize Psychic trumps everything and call it a day. The moment I got a Kadabra, the game was effectively over.
The ultimate goal of Pokémon is twofold. You are destined to travel the world, defeat a Gym Leader in each of the game's 8 main cities, and ultimately defeat the final stretch of legendary trainers until you become the best. If you've ever watched the anime, you already know the main theme by heart.
After beating the game and continuing on, you will be teleported back to your house where you can continue roaming freely around the world to catch more Pokémon, or you can battle the Elite Four over and over again to upgrade your team and earn infinite money.
Throughout your journey, you will acquire more skills and more items that will allow you to travel to more parts of the world. This usually happens with an ability you put on a Pokémon: the ability to illuminate a cave, move rocks, a bicycle to travel on certain paths, an item that reveals ghosts, etc.
Pokémon Red has 151 Pokémon to catch, and the games are in a unique place where the game itself gets in the way of this ultimate goal. Do we play these games to really play them? Sure, but most of us play and love them because we like to fill the Pokedex completely and play with friends.
For some people, they get so invested in the multiplayer that the game itself is secondary to getting all the Pokémon and leveling them up to 100 with the highest stats possible. I'm not really a multiplayer guy, so getting all 151 Pokémon is my thing.
Now, let's talk about the most important part of the game: building your Pokémon up to level 100. To do this, you will need to save your game and manually enter the statistics of each Pokémon. To make things easier, there are 8 stat slots for each Pokémon; Some slots require more effort than others to reach level 100.
There are 50 different stats that can be changed on each Pokémon on a scale of 0 to 255. As you level up your Pokémon, its stats will go up and will also change based on the stats you choose in each slot. The statistics you want to work on will vary depending on the type of Pokémon you want to create.
Graphics
The game's graphics are not its most notable part, but the drawings of the creatures are very well done. The reason for such a score is that Pokémon was released shortly before the launch of the Gameboy Color and many of those who bought a Gameboy Color had to, unfortunately, have their laptops with lower graphical performance than the originals. However, if you play this game on a Gameboy Color cartridge, you can change the colors at the start of Gameboy Color to get interesting color combinations and see the world of Pokémon in a different light. I can even say that these graphics are a bit cheesy, but hey, graphics are not the reason why games become classics. The battle screen in the game is original to Pokémon, but somewhat simple but very satisfying for a game made for the Gameboy.
Music and Sound
The music corresponds correctly with all the environments, but the only problem is that it begins to be banal, and very annoying to the ears. I find myself singing the spooky Lavender Tower music or humming the Pokémon battle music, but eventually I have to turn the volume down because it loses flavor after several hours of listening. Although I must say that I always love listening to the Gym Leaders' music and the Elite Four battles.
Final reflection
Although it receives a score of 8 out of 10, it's really not for someone in their teens or older who has already played classic RPGs like Golden Sun, Final Fantasy, and more. If this is your first time playing an RPG then it's perfectly fine to test the waters to see if you're an RPG style player, however if you've played other more mature classics on higher systems you may feel a bit apprehensive. little disappointed. It's a children's classic, but that's it.
Game technical sheet
Genders)
Adventures, Role-Playing
game modes
2 Players
Cooperative
Nope
Format(s)
Cartridge
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