Dino Crisis 2 PlayStation 1

PlayStation 1 Gameplay Review Dino Crisis 2

PlayStation 1 - Dino Crisis 2 - Box - Front Image (Europe)

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Everything you need to know about Dino Crisis 2

PlayStation 1 - Dino Crisis 2 - Titulo del juego

In an uncharacteristic move for Capcom, Dino Crisis 2 sees a complete reworking of the last game's concept. The original Dino Crisis was a great concept that ended up mired in annoying puzzle solving and unbalanced combat, but the sequel breaks free of those pitfalls and delivers a fast, tense action adventure that's occasionally frustrating, but definitely more fun.

Dino Crisis 2 Gameplay

Dino Crisis 2 reduces the survival horror subgenre to one of its components: combat. There are hardly any puzzles in the game; Instead, your mission is simply to kill many of the invading dinosaurs, while obtaining the items that will allow you to escape from the prehistoric hell. It's all on a larger scale than any other similar game made so far: dozens of birds of prey will attack you in each area, and by the end of the game you'll be busting caps with heavier weapons than ever before. seen in this type of game And I have to say that it is much more satisfying to set a bird of prey on fire with a flamethrower and finish it off with point-blank shots from a combat shotgun while it lies moaning and writhing on the ground, than to shoot a with the rinky-dink weapons from the first game.

Todo esto se logra a través de dos personajes jugables, Dylan y Regina, cada uno de los cuales controlarás según dicte la historia. Si bien comparten algunas armas comunes, en su mayor parte sus arsenales son completamente diferentes, lo que ayuda a mantener el juego bastante fresco. También hay algunas secuencias arcade de disparos, en las que manejas las armas en un jeep o en un barco mientras oleadas de dinosaurios intentan alcanzarte, y una secuencia genial en la que Dylan y Regina se unen, confiando el uno en el otro para apoyarse. mientras atraviesan un nido de dinosaurios. A medida que viaja a través de las zonas para lograr sus objetivos, sus asesinatos le otorgan Puntos de Extinción, que se pueden canjear por armas, municiones, herramientas y elementos de recuperación en los puntos de guardado. Eliminar dinosaurios rápidamente uno tras otro, sin ser golpeado en el proceso, causará un «combo».

Features and events keep the game moving at a good pace

All of these features and events keep the game at a good pace, and once you realize that enemies can attack from almost any angle (unlike the pre-arranged locations of Resident Evils' zombies), you'll stay on your toes. The game had no trouble keeping my attention, as I was just as eager to buy the next big weapon with my saved Extinct Points as I was to see what would happen next in the story. The story, by the way, is typical time travel mumbo-jumbo, but it has some cool twists and doesn't try to overwhelm the actual game. 

Mi principal queja es que la dificultad «Normal» no es un gran desafío una vez que te has aclimatado a los controles empapados y comienzas a obtener las mejores armas, sin embargo, el modo «Difícil» es tan difícil como para ser prácticamente injugable. Él’ Es un ejercicio de pura frustración, ya que te atacan en grupo grupos de aves rapaces que absorben más daño, hacen más daño cuando te golpean y te dan solo la mitad de puntos para tus compras, que luego tienes que colocar en un inventario. mitad el tamaño al que estás acostumbrado de Normal. Solo un par de esos ajustes habrían sido suficientes para hacer que el juego fuera bastante desafiante; Ojalá hubiera habido un término medio entre Duro y el tiro de pavo que es Normal.

Finally, those expecting 20 hours of play from their action-adventure games may want to rent or simply go elsewhere. Expect to have it finished within a few nights of dedicated play, like any survival horror game. Beating the game unlocks Dino Coliseum mode, where you can choose various characters from both Dino Crisis games, and even the dinosaurs themselves, to fight waves of enemies. You can use the total Extinct Points you have earned throughout the game to unlock new characters or dinosaurs, each time you complete the main story. This would have been a real feature if Capcom could have found a way to make this mode two-player, but it's better than nothing.

Graphics

Atrás quedaron los fondos renderizados en tiempo real del Dino Crisis original; en cambio, los personajes y los enemigos se mueven sobre fondos renderizados exactamente como los de un juego de Resident Evil. Funciona bien; la animación de personajes y dinosaurios es fluida (de hecho, los personajes se capturan en movimiento para sus movimientos en las escenas de la historia) y los fondos son razonablemente coloridos, con salidas y características fáciles de reconocer. El defecto es el mismo que he visto en todos los juegos que adoptan este enfoque: los personajes y los enemigos aún parecen moverse sobre una pintura, demasiado distintos del escenario que los rodea. Una última cosa… durante las cinemáticas, los personajes se mueven con un extraño efecto de «rastro» que, francamente, me da dolor de cabeza. Probablemente no lo suficiente como para molestar a la mayoría de las personas, pero seguro que no lo hice.

Music and Sound

This game is an audio powerhouse. Much of the game takes place in the jungle, and your adventure is duly supported by... well, jungle music. Not the techno subgenre, that is, but a fast, tense, heavy beat that creates the perfect atmosphere for a dinosaur counterinsurgency. The music during the opening and ending is also stellar, with the intro film backed by a piece easily worthy of a Hollywood movie soundtrack.

The sound effects are just as good, with dinosaurs rustling the vegetation as they move, emitting primitive squeaks and whistles as they approach you, and your anti-tank rifle dooms them with an impressive BLAM. The T.Rex's roar is as deafening as it would be in real life, if you turn up the volume.

And lastly, this is a game that isn't ruined by shitty voice acting; The deliveries are competent for all three speaking characters, and Regina (apparently voiced by the same actress who handled her last time) delivers that wry, clever attitude once again.

Final reflection

Not being a fan of the puzzle-heavy original game, I admire the direction Capcom is taking with this game and hope they develop it further. I found Dino Crisis 2 to be a very entertaining game, with unbalanced difficulty and unreliable controls the only things holding it back from true greatness. Recommended for anyone who wants to see a horror game with an emphasis on action, although a rental may be sufficient for those who have many hours of free time to play.

Game technical sheet

Developer

capcom

Distributor

capcom

Console

Release Date(s)

2000

Genders)

Action, Adventure, Horror

game modes

1 Player

Cooperative

Nope

Format(s)

Cartridge

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