Siphon Filter PlayStation 1

PlayStation 1 Gameplay Review Siphon Filter

PlayStation 1 Syphon Filter - Box - Front (Europe)

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Everything you need to know about Siphon Filter

PlayStation 1 Syphon Filter - Screenshot - Game Title

Siphon Filter. The stealth genre is one that has increased in popularity to ridiculous proportions, games like Tenchu and Metal Gear Solid have given this style quite a large fan base by proving that in many cases skill and cunning are more useful. in a fight than brute force. Siphon Filter was a game released at the peak of this popularity, it combined the best of both worlds, with stealth required in some scenarios and in others just shooting whatever you saw.

Being released immediately after MGS, Siphon Filter was always going to be judged harshly and comparisons were going to be made, but fortunately the game was very impressive and gained fans left and right with its exciting gameplay, even managing to surpass the critically acclaimed criticism. Metal Gear Solid in many areas. Siphon Filter offered the player a wealth of goodies, including a host of weapons of varying usefulness and lethality, twenty fully explorable levels with multiple missions, and four fantastic modes for targeting the enemy. It was these options that put Siphon Filter in a class above the rest. Gabriel Logan may be a cute girl's name for a hero, but he is a very manly man.

Siphon Filter Gameplay

The gameplay offers some great stealth elements while retaining some of the best aspects of many third-person shooters. For example, in one level you may need to travel through an entire section unseen, using a loud firearm will even result in mission failure, and in another level you may have a short time limit with a destination to reach and a ton of enemies on your way, it just doesn't get any better than that.

Most levels have been well designed (some will end up running in circles) and it's a joy to run around killing people. The missions presented to you are very varied and will keep the player interested and on the edge of their seat from start to finish. Whether your mission is to defuse a certain number of bombs or simply eliminate a madman, each of the twenty levels will provide you with great action.

Several levels are just big boss fights, and they are some of the most fun battles you will participate in (especially against the big buy with a flamethrower), you have to exercise all the tricks you have learned in the game, but facing them is still a delight The only complaint that has to be made is that the final boss is ridiculously easy, it's a bit disappointing after making your way through the entire game to the final boss and finding out that it's such a pushover.

The big difference of Siphon Filter

What really sets Siphon Filter apart from the rest is the number of lens types and their effectiveness. Firstly, there's the standard swamp type, if an enemy is nearby (even if it's behind them and two floors up), then Gabe will aim his gun in their general direction. The second aiming mode is activated by simply pressing the R1 button, when pressed Gabe will lock on to an enemy soldier with deadly accuracy. The final mode is simply a sniper mode, used for greater accuracy and getting those difficult headshots. These three modes combined make playing Siphon Filter much easier and more enjoyable.

The variety of weapons at your disposal is nothing to laugh at, there are 17 different weapons that can be found over the course of the game, including automatic firearms, not-so-automatic firearms, grenades, grenade launchers and of course the handy Tazer. pocket-size. There's nothing on Earth like sending a huge amount of voltage at an enemy and watching them smoke, there are hours of entertainment to be had with just this little weapon.

Overall, Siphon Filter's gameplay offers many exciting experiences and action-packed sequences. There is rarely a dull moment during the course of this game, the death toll can go up high as soldiers repeatedly attack you from all sides, all of this makes Siphon Filter one of the best third-person shooter games on the market. current.

The comparison between Metal Gear and Siphon Filter

Now, many comparisons have been made between this game and Metal Gear Solid. They may seem similar on the outside, you are in the shoes of a well-trained agent and you have to sneak around a bit. But once you look a little deeper than that, you'll find plenty of differences between the two blockbusters, here are a few for you.

  • For starters the camera angles are completely different, in SF the camera always follows Gabe, while in MGS the game is often played with the camera in a fixed position.
  • Siphon Filter has a much more unique and much better control system, in SF every button on the double damper is used to its fullest.
  • Siphon Filter is a mission-based game (with checkpoints and multiple objectives during each level), while Metal Gear Solid is just one big continuous game and feels much more like a movie.
  • Things that SF has more than MGS, more action, more firepower, more enemies.

All of these things make Siphon Filter and Metal Gear Solid completely different games, the underlying theme may be similar, but you can be sure that they are nothing alike.

Siphon Filter's lifespan is pretty good, the quests require a bit of hard work and game time to get to the end (a normal time to finish the game would be 15-20 hours) and you'll probably get out. and have a crack in them all again. Because Siphon Filter is so unpredictable, playing it a second or third time can be just as fun and challenging as it was the first day you bought the game. Some of the levels are so good that you can play them up to ten times (this is not an exaggeration either).

The fun factor

There is a great fun factor in this game, everything is a pleasure to play. None of the objectives you are given to complete feel laborious and you will always be eager to progress further in the game. You will get great satisfaction from winning this game and will always look forward to your next season in it. Overall, Siphon Filter gives anyone who plays it a great time, one you'll never get tired of having.

There are a lot of challenges in Siphon Filter. The levels have a good learning curve (at the beginning the enemies have the worst aim you have ever seen, while at the end you will have to be a brave man to show your whole body to the enemy) and will challenge anyone who plays them. Sometimes you can be ambushed and the situation may seem impossible, but it's nothing that a little heavy maneuvering and a return fire won't fix. There is a good variety of challenges and most players will find themselves tested at one stage or another during the course of the game.

Graphics

The entire graphical outlook of Siphon Filter was very elegant; everything in the game had incredible attention to detail. Picture this, you see a scientist walking in front of you and you go into sniper mode to get a more accurate image, place the little cross above his head and press the button. The target silently and realistically fills up to your knees and the floor as a small stream of the red substance comes out. It's things like this that make the game feel so polished.

A pesar de parecer un poco monótono, los alrededores generalmente están bien. El detalle en ellos es absolutamente excelente, una persona puede mirar a su alrededor en CADA nivel, pensar para sí mismo «Hmmm, ¿hay algo que pueda ir aquí para que el juego se vea mejor?» y no se le ocurrió absolutamente nada. Si disparas algunas balas y golpeas las paredes, las marcas de bala aparecerán allí, no hay muchos juegos que presten tanta atención a todas las cosas pequeñas, es simplemente maravilloso.

Everything is also very smooth, there is a frame rate that a person could drool over, everything about this game is perfect. The motion capture must have been done extremely well, as all the animations, be it the fantastic run of the heroes or the shadowy movements of death, have been done magnificently. The actual characters look great, despite being a bit blocky. While they are not depicted as accurately as those in MGS, a certain amount of realism can be found in them.

There are a good number of special effects for you to see during the course of them, especially a lot of flames, and although they are a bit pixelated, they help to add a bit to the enthusiastic atmosphere of the game. The FMV sequences are modeled on the game's graphics, although they don't look bad at all, they certainly could have been made to look much more professional, although some people may find the more primitive ones look better as the FMV transition. The actual game is much smoother, it's really a matter of taste.

Overall, the overall look of the Siphon Filter is a work of art. Everything about them is above the normal standards common in Playstation games, it's all very nice to look at. It's not up to Metal Gear Solid standards (but then again, how many games are there), but it still looks absolutely fantastic.

Music and Sound

The audio aspects share the same level of greatness which is clearly evident in the graphics. All the sound effects and music fit perfectly with the theme of the game and sound fantastic at the same time. The music playing in the background is the type you'd expect to hear during the course of an action movie, it all plays nice and softly in the background when you're navigating one of the levels, but if you're suddenly attacked, then the tempo and volume increases giving you a good adrenaline rush, it's simply fantastic. The music itself, although a bit repetitive, is very easy on the ears and is generally a pleasure to listen to.

The sound effects always fit the scene perfectly and sound very realistic. The shots have obviously been well researched, as each of them has their own little sound and represents their real-life friends very well. He even goes so far as to make each shot in a burst of gunfire sound different from those around it; everything goes so deep. All of the remaining sound effects sound solid and do a lot to add to the overall atmosphere of the audio and the entire game.

The voice acting isn't up to par with some other games, but a good job is still done. The actors fit perfectly into the roles assigned to them, and their performance is not bad at all. The leader tends to speak a little fast at times, making him difficult to understand, but you can get by without that. Pretty good work though.

Overall, the Siphon Filter sound adds a lot of character to the game and without it, the gaming experience wouldn't be the same. Combined with the visuals, Siphon Filter has a VERY stylish feel, one that isn't matched by too many games in this genre.

Final reflection

Overall, Siphon Filter is one of the best games to pop its head into our beloved Playstation. Its gameplay is classic material and will be copied many times in the years to come. The audio/video categories are very good and make playing even more of a pleasure. After playing Siphon Filter several times, it's safe to say that the game does not have a weak point, it is one of the most complete games you will ever play. The only thing missing is a deathmatch (an issue that was fixed with the release of the sequel), it's definitely worth considering as the next game you can get.

Game technical sheet

Developer

Eidetic

Distributor

989 Studios

Console

Release Date(s)

1999

Genders)

Action, Stealth

game modes

1 Player

Cooperative

Nope

Format(s)

Cartridge

Further
articles

en_US