Disney's Aladdin Super Nintendo

Super Nintendo Gameplay Review Disney's Aladdin

Super Nintendo Disney's Aladdin - Cover

Whom www.todojuegosretro.com We will upload all the games of our retro consoles favorites and also portable retro consoles. In each entry we leave you a review of the game, with the intention that you are encouraged to play it. It is a very quick review to see, and without comments, so that you can focus solely on the game and enjoy it. I hope and wish you like it.

If you like these kinds of videos and they bring back good memories, you can subscribe to the you tube channel [allgamesretro] and share on social networks with friends. Thanks.

Everything you need to know about Disney's Aladdin

Super Nintendo Disney's Aladdin - titulo inicio del juego

Disney's Aladdin Super Nintendo is a 1993 platform video game developed and published by capcom for the Super Nintendo Entertainment System, is based on the 1992 Disney animated film of the same name. In Disney's Aladdin, the player controls Aladdin and his monkey Abu. It is a 2D side-scrolling video game. It was designed by Shinji Mikami.

Virgin Games released a game with the same name in November 1993, coinciding with the release of the same game from Sega-Genesis Virgin Games. The two games are quite different; In the Virgin game, Aladdin uses a scimitar, which is not available in the Capcom game. The GBA version of the Capcom game was released in Japan on August 1, 2003, in Europe on March 19, 2004, and in North America on September 28, 2004.

Brief History Disney's Aladdin

The secret of the lamp!

«For years, the secret of the lamp has eluded me, but tonight it was within my reach. At last, I had managed to join the halves of the ancient golden beetle, which led me on a magical path through the dunes. Taking the Worthless Thief, Gazeem, with me, I ventured deep into the desert. We watched in anticipation as the two pieces of the beetle separated and buried themselves deep in the sand. This was what I had been looking for!

"Suddenly, the ground began to shake beneath us and the enormous head of a tiger rose ominously from the moonlit sands. I had found it! After so much searching, the Cave of Wonders!

«I sent Gazeem to the tiger's mouth with instructions to bring me the lamp. As I watched him approach the cave, I could feel the power of the lamp. But I wasn't prepared for what happened next?

The cave itself rose in anger and repelled Gazeem, silencing him forever with its massive stone jaws. "Only those who are worthy can enter," he roared. ?He whose rags hide a pure heart. A diamond in the rough? .'»

“Somewhere I will find this diamond and then the power of the lamp will be mine!”

«Brief History of the Beginning of the Game Disney's Aladdin«

Gameplay of Disney's Aladdin

In Disney's Aladdin, the player controls the titular character as he navigates various areas of Agrabah, crushing enemies with his feet or knocking them off balance with apples. By jumping on enemies or disorienting them with apples, Aladdin can defeat them and avoid dangerous obstacles. Red gems, found throughout the game, increase the player's score substantially.

Gems can be collected to earn extra lives and points, and 10 gems located in each stage will double your points. The treasure chest in most stages contains a bug that flies for a couple of seconds if you retrieve it before it disappears. If you spin the Wheel of Fortune before this beetle disappears, the Genie can grant you extra lives and other special bonuses.

In Aladdin, hearts are the hero's health meter. Every time it is hit, one of these hearts will decrease. This can be done through normal play or bonus levels. The Cave of Wonders is a stage where the player travels through an auto-scrolling stage (between stages 5 and 6) on the magic carpet.

While in the Cave of Wonders, the player must traverse the lava to go up and down dangerously while fighting fireballs. The player can collect gems while on the magic carpet between stages 5 and 6, a free flight bonus stage (between stages 5 and 6). Stages 1, 6, and 7 feature a boss that must be defeated, and stage 7 is the last. To finish the game, you must cross the finish line in stages 2, 3, 4 and 5.

Graphics

One thing What it really has going for it is its graphics. Each level is very well designed and the characters, especially Aladdin, are well animated and look quite detailed. Certain parts of the game are just beautiful. You'll see what I mean when you go to the bonus stage where you ride a rug with Jasmine over a night sky full of twinkling stars. The brief treasure level that has pairs of swords that come to life spinning through the air, hungry for human blood, is also memorable, as is the multi-layered city of Agrabah. And if you think those places look good, just wait until you see the Genie's stage. You'll probably sit still for a few seconds after seeing that scene for the first time while looking at the background.

Music and Sound

Los efectos de sonido son la ejecución básica de los sonidos mill hop ‘n bop, y ninguno se destaca por ser mejor que el promedio. La música, por otro lado, es bastante buena. Si has visto la película, probablemente reconocerás algunas de las pistas, como »A Whole New World». Los que no se escuchan en la película también son bastante agradables. Mientras controlas a Aladdin, saltarás mucho, te balancearás desde varios salientes, rocas y otros elementos, y flotarás con tu alfombra. Hacer cualquiera de esas cosas, además de realizar otras acciones, como moverse sobre una alfombra voladora a toda velocidad o arrojar manzanas a los enemigos para aturdirlos, tampoco te causará ninguna frustración.

Final reflection

This is definitely the most fun game based on a Disney movie. If there are any parents reading, I would definitely recommend this game to their children. They will have a great time with him. People ten and older, you may want to try it, but it will probably be too easy for you. I think it's aimed at a younger audience. Give it a try, see if it's right for you. Great game, but shame it doesn't provide more play time and challenge.

Game technical sheet

Developer

capcom

Distributor

capcom

Console

Release Date(s)

1993

Genders)

Action, Beat ?em up

game modes

1 Player

Cooperative

Nope

Format(s)

Cartridge

Further
articles

en_US