Star Fox (Star Wing) Super Nintendo
Super Nintendo Gameplay Review Star Fox (Star Wing)
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Everything you need to know about Star Fox (Star Wing)
With Star Fox (Star Wing) Super nintendo 1993 saw the advent of the Super FX chip. With this addition, the 16-bit SNES could also use polygons in its games. 3D games were at the time in their infancy on consoles, so this was a real breakthrough. Such a chip would eventually be used in about seven games, including the simply wonderful Super Mario World 2.
The game that initially showed the possibilities of the chip was Star wing, as Star fox was called in Europe. This game would eventually become one of Nintendo's great franchises, although never in the same league as Mario or The Legend of Zelda.
Brief History Star Fox (Star Wing)
Origin of the Lylatian Conflict
The Lylat solar system, located near the center of the Milky Way, is made up of several abundant planets. No fewer than three of these worlds were home to civilizations teeming with industrious inhabitants. The other planets in the system provided unlimited natural resources. The comfortable lifestyle enjoyed by the Lylatians was the envy of the galaxy until the arrival of the evil Emperor Andross.
Emperor Andross was once known as Doctor Andross, a scientific genius who worked in an advanced laboratory on Corneria, the fourth planet of the Lylat system. From his childhood, Andros' brilliance eclipsed that of other children. As an adult, Dr. Andross began developing a power drive based on hyperspace energy. Selfish and blinded by ambition, he repeatedly conducted dangerous experiments in the heart of Corneria's most populous city. After many warnings from the planet's ruling council, he was eventually banished from the planet for endangering the inhabitants of Corneria.
Out of sight, out of mind. The inhabitants of Corneria soon forgot the threat of Dr. Andross. One day, however, Corneria's small defense force detected some unusual occurrences on Venom, the first planet in the Lylat system. Strange unidentified flying objects were monitored maneuvering over the planet in large numbers. It wasn't long before the self-proclaimed Emperor Andross, who had fled to Venom, declared war on Corneria.
Emperor Andross had completely rebuilt the planet Venom into a gigantic military base. Andross hoped that with his military power he would soon be able to control all the planets in the Lylat system. General Pepper, the commanding officer of the Cornerian defense force, decided to send the super-high-performance fighter ship ARWING to the defense of the planet, even though it was in the prototype stage of development. However, due to the urgency of the threat to Corneria, he did not have time to train pilots for these advanced fighters.
We need Team Star Fox!! This is the call sent by General Pepper. You are Fox McCloud, leader of the Star Fox team, a group of adventurers with outstanding combat skills. Your mission is to penetrate the defenses of planet Venom and defeat the forces led by Emperor Andross. Your ability to maneuver the ARWING fighter will make the difference between the return of peace to the Lylat system and the fall of Corneria to the evil Emperor. As the leader of the team, he is also responsible for the safe return of his Star Fox teammates.
«Star Fox (Star Wing) Game Start«
Gameplay of Star Fox (Star Wing)
A genre is born.
Yes, Star Fox basically reinvented the fighter pilot genre and improved it in every way imaginable. Forget about any fighter pilot game created before. This game paved the way for me to follow it all.
The premise of the game is simple: start at point A, fly in a straight line to point B at a constant speed (while using a temporary brake or boost when necessary), fight a boss, and then move on to the next level. This is one of those games where the gameplay is so simple, but the game is great because it is so fun to play. I mean, what's not to love about taking control of a fighter jet, killing a bunch of weaker enemies, and destroying the Big Bertha of them all in the end? That's Star Fox.
Your Arwing (the Star Fox fighter jet) has an energy bar at the bottom left of the screen that goes down every time something hits it. Everything has a certain damage assigned to it. For example, lasers don't hurt much, but missiles and plasma blasts do hurt, and crashing into buildings or asteroids is extremely dangerous. Your Arwing is equipped with lasers and nova bombs. Enemies (with the exception of bosses) are basically extremely weak and only require a couple of shots to kill. You start with a single laser, then you can upgrade to a dual laser and finally a dual plasma blast.
However, every time you die or have your wing damaged, you lose these upgrades and revert to the single laser. You also carry nova bombs, which are found abundantly around the levels. These bombs basically destroy everything within your reach (with the exception of bosses). You can carry up to five bombs at a time, and you will rarely run out of them. Personally, I almost never use bombs because I think it's fun to shoot down enemies with lasers, but bombs become really necessary when you're pressured by huge swarms of enemies (like in Venom Orbit, where you'll be shooting constantly).
Enemies (with the exception of bosses) are basically extremely weak and only require a couple of shots to kill. You start with a single laser, then you can upgrade to a dual laser and finally a dual plasma blast. However, every time you die or have your wing damaged, you lose these upgrades and revert to the single laser. You also carry nova bombs, which are found abundantly around the levels. These bombs basically destroy everything within your reach (with the exception of bosses).
You can carry up to five bombs at a time, and you will rarely run out of them. Personally, I almost never use bombs because I think it's fun to shoot down enemies with lasers, but bombs become really necessary when you're pressured by huge swarms of enemies (like in Venom Orbit, where you'll be shooting constantly). Enemies (with the exception of bosses) are basically extremely weak and only require a couple of shots to kill.
You start with a single laser, then you can upgrade to a dual laser and finally a dual plasma blast. However, every time you die or have your wing damaged, you lose these upgrades and revert to the single laser. You also carry nova bombs, which are found abundantly around the levels. These bombs basically destroy everything within your reach (with the exception of bosses). You can carry up to five bombs at a time, and you will rarely run out of them.
The bosses are very impressive. All but one are much larger than your Arwing. The mere sight of some of them scares you (Monarch Dodora still does that to me). All bosses have a certain weak point, while the rest of their shell is impenetrable. Bosses have an energy bar like your Arwing, often two or even three or four times larger than yours, which must be depleted for them to be defeated.
The game follows one of three paths: course 1 is the easiest and course 3 is the most difficult. Courses 1 and 2 have six stages and course 3 has seven. Each course begins in Corneria and follows a path to Venom. Each level is different and follows some kind of motif. Although the path is linear, you won't mind because the levels are very fun.
Graphics
I guess the graphics have their flaws, but in the context of the time the game came out, they were revolutionary. For the first time, players had the feeling that they were moving in a truly 3D world. Of course, you could only fly in a straight line, and the buildings were just big blocks of color with maybe a design on them, but eventually players got the feeling that the environment had depth, something that didn't exist before.
By today's standards or maybe even by some last-gen SNES graphical standards, this game is horrible graphically, but it was a trailblazer nonetheless. Descriptively, everything in the game is just a combination of polygons. The buildings look like a child's building blocks. The Arwings look like a triangular prism with a few pieces of colored construction paper sticking out of the sides.
Some enemies look like paper airplanes (in fact, in one of the secret levels, the enemies ARE paper airplanes :)). Don't look for textures. In fact, there are NO textures at all. There are a bit of lighting effects, but most of them are also non-existent. However, despite these minor nuances, the overall game is graphically stunning, at least for early 1993.
Music and Sound
I can only say one thing about this category: the music in this game is great. No, for everyone who has played SF64 and not this, the music from the original SF was not used in SF64, a shame in my opinion as the tracks in this game are amazing. Personally, I can't think of a single track in the game that I don't like, except maybe Asteroid and Venom Orbit.
My personal favorites are Space Armada and Corneria. Too bad they didn't use these tracks in SF64. We can only hope that maybe they will repeat them and put them in the new Star Fox 2 that comes out for GCN.
The sound is good too. When you are hit by a very damaging attack, you actually flinch at the sound that follows. Laser attacks are followed by a small zap. The Arwing doesn't make much noise other than braking and boosting (except in Macbeth, where the engine echo really gets on your nerves).
Final reflection
Star Fox is a very fun game, whether you are a fan of the series, a fan of flying games or just a fan of shooting things. The game has been claimed to be one of the most challenging ever created, even by today's standards, but that doesn't mean it's impossible. Just make sure you pay attention to the speed at which you play. If you are too slow, you will find yourself destroyed too often. Also, give it a try if you have a Game Boy Advance, as many of the levels have been modified for it and some of them are quite fun.
That's all. If you're still having trouble defeating the final boss, you can always try multiple things at once. For example, you can use Nova Bombs, Lasers, and Plasma Blasts in that order. Remember that every time you die, you lose an upgrade point and some of your health. So try to pass the level with minimal damage. Also, be sure to use the items you receive from the level before moving on to the next.
Game technical sheet
Genders)
Flight simulator, Shooter
game modes
1 Player
Cooperative
Nope
Format(s)
Cartridge