ninja gaiden xbox

Xbox Gameplay Review Ninja gaiden

Xbox Ninja Gaiden - Box - Front (Europe)

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Everything you need to know about Ninja Gaiden

Xbox - Ninja Gaiden - Titulo de inicio del juego - You Tube

In 2004, legendary creator Tecmo released a remake called "Ninja Gaiden" for the console. Xbox. The story is about two swords: “The Dragon Sword” about an ancient dragon tooth that helped seal away demons. This sword has been passed down from generation to generation in the "Hayabusa" ninja clan (in which Ryu is the heir to his father, Hayabusa Joe, as clan head).

This sword was created to be combined with a gem called "Dragon Eye" obtained from the eye of a dragon to protect the world from the power of another sword "Dark Dragon Sword" (Dark Dragon Blade) made of dragon bones. Forged, this sword has the ability to awaken evil, and anyone who touches or feels it alone is equal to the combined power of "Dragon Eye" and "Dragon Sword." That is why many people are searching for it.

The mission of the Hayabusa Ninja Clan is to hide and protect the “Dark Dragon Sword” using the “Dragon Sword” so that no one benefits and everyone's life is at risk.

But one night, Hayabusa's village was attacked by an unknown enemy while training outside the village, his name is Doku, the Great Demon King who was awakened by someone to obtain the "Dark Dragon Sword". That night, the village is devastatingly attacked by Doku and his samurai, and Ryu's shock at seeing his village destroyed is such that he sets out on a journey to find Doku to kill him and complete his revenge.

The name alone inspires nostalgia and rightly so. You can find Ninja Gaiden on many systems, starting with the original in the arcade and then (in no particular order) on GameBoy, GameGear, Lynx, Master System, Nintendo, Super Nintendo, TurboGrafx 16, and finally its new home, the xbox It's been about 10 long years since its last incarnation, Ninja Gaiden Trilogy, and although it has been dormant for a long time, players have never forgotten it. We've been waiting for a long time for someone to resurrect the series and give it new life. And this is exactly what Tecmo and Team Ninja have done.

Team Ninja took a big risk with this game. Taking a beloved franchise like Ninja Gaiden and trying to "modernize" it? Taking it into the world of 3D action takes not only guts, but also great talent. As revolutionary as Shigeru Miyamoto's seamless transition of the Mario franchise from a 2D side-scrolling world to a 3D world was, so is Team Ninja's perfectly executed transition from a 2D side-scrolling fighting game to a 3D action and adventure game.

And when I say perfectly executed, I mean it. Fans of the original arcade game and its trilogy on the Famicom cherish these games with fierce loyalty. All the elements of these games worked together in harmony. Sound and music, along with excellent graphics, cool level designs, and incredibly difficult bosses were crucial pieces in crafting a worthy sequel. As a result, there were many games that were similar to Ninja Gaiden 1, 2, and 3, but they were rarely as well made.

Ninja gaiden gameplay

If you've played the hit Ps2 game, Devil May Cry, you might remember it while playing Ninja Gaiden. It's pretty evident that Tecmo used a lot of elements found in Devil May Cry in Ninja Gaiden. However, it is understandable since Devil May Cry was considered the King of Action Games. Don't go thinking that Ninja Gaiden is just a Devil May Cry rip-off. Even with the similarities, Ninja Gaiden is a completely different experience.

Being an action game, Ninja Gaiden mainly revolves around combat. There are so many combos in Ninja Gaiden, it even rivals the number of combos in fighting games. Each of the 9 weapons you get features different combos. By using different combinations of X and Y, you can perform many combos. In total, there are probably over 300 combos in Ninja Gaiden. Weapons vary greatly in their combat style. They range from katanas, nunchaku, warhammers, and even swords the size of Buster Sword (Final Fantasy 7). There are more weapons available than the ones I mentioned, but I don't want to give too many away.

When you get weapons, you can have the blacksmith (Murasuma) upgrade your weapons, making them stronger and allowing you to use more combos. The way to obtain weapons is to find them throughout the 16 chapters. However, there is one weapon you must purchase. That weapon is the wooden sword, the weakest weapon in the game. Why would you want to buy such a pathetic weapon? Update it to the maximum and be surprised. Ryu is not only skilled in combat, but he is also very athletic. He can swing from branches, run on water, and even run on walls (like the Prince from Prince of Persia: The Sand of Time). It's amazing what this Ninja can do.

Unlike other games, almost no enemies in Ninja Gaiden are easy. It takes more than button mashing to win this game. From Doku's samurai henchmen to red dragons and the feared Black Spider Ninjas, they are all a challenge. You'll find yourself getting killed by even the "easiest" enemies, although even in death, this game is a blast. Itagaki wasn't lying when he said, "Enemies aren't here for you to kill, they're here to kill you."

The boss battles are equally epic. In most action games, bosses have a set pattern of attacks they perform, but not in Ninja Gaiden. Each boss has a wide variety of attacks and will use whatever technique the situation requires. Simply put, this game is difficult (although not as difficult as the first three Ninja Gaiden games).

Sometimes the game attacks you quickly and faces you with a very tough boss, or three (3) bosses in a row, far from the last save point. I guess instead of making a difficult boss with fair odds, Tecmo decided to put you at a huge disadvantage to make it harder. It was a cheap move on Tecmo's part, but it stays true to the cheap difficulty of old Ninja Gaiden. I guarantee that this game will not give you any respite.

Ninja Gaiden's environments are extremely detailed. While some chapters take place in the same area as others, you will find that most levels in Ninja Gaiden are completely different and very varied. They range from fortresses, planes, towns, sewers and even lava caves. The amount of variety is incredible.

However, there is one part of Ninja Gaiden that bothered me. The camera. While it's probably one of the best cameras seen in an action game, it could have used more tweaking. The main camera problems occur in indoor areas. A lot of times you see the camera put in a position where you can't tell what's going on. It's an annoying problem that could have easily been fixed. You would think that after all these games with bad cameras, they would eventually fix it.

Graphics

One of the main attractions of Ninja Gaiden is its amazing graphics. If you've played a lot of Team Ninja games, then you know that Ikagaki strives to make the best graphics (and the biggest tits <_< >_>) over all other games. Ninja Gaiden is no exception. The character models are extremely elaborate and realistic. Even the landscaping is very well done.

It's obvious that a lot of time went into making this game look as good as possible, while staying consistent at 60 frames per second. On top of all that, the textures look amazing. However, like most games, when viewing an object up close, the textures become very blurry. You'd think that by now the developers would be able to fix that problem. Even with all the blood and enemies on the screen, I didn't notice any slowdown. Congratulations to Team Ninja.

Music and Sound

The Ninja Gaiden soundtrack is composed primarily of rock, orchestrated music, and some techno. Given that the old Ninja's Gaiden's music was composed of techno music, it's obvious why Tecmo made the musical choices they did. They also did a good job with the sound effects, however, some of the voices sound like they are talking through a tube, but it's not that common, thankfully. Tecmo was kind enough to include an option for Japanese voices with English subtitles.

Final reflection

As a game, Ninja Gaiden is undeniably solid: combining top-of-the-line visuals, a tough-as-nails challenge, a comprehensive story, and a host of secrets to unlock. However, like the holy messiah of the gaming world that creator Tomonobu Itagaki led fans to believe, Ninja Gaiden has major flaws; what it offers is neither innovative nor inventive; rather, it's simply a stylized alternative version of a number of games that have gone down this road before, many of them with much more polish and style than this one. Perhaps the real question, then, is whether or not this broader view of the game damages the credibility of the isolated game. Ultimately, the answer to that can only be determined by the individual player themselves.

Game technical sheet

Developer

Team Ninja

Distributor

Techmo

Console

Release Date(s)

2004

Genders)

Action, Adventure

game modes

1 Player

Cooperative

Nope

Format(s)

Cartridge

Further
articles

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